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Thursday, September 19, 5-7pm
Sessions: The Art of Video Games with Eddo Stern, exhibiting artist, game lab director, and associate professor of design media arts at University of California Los Angeles.
This talk aims to demystify the process of game making and investigate how contemporary artists are finding engagement in this form of cultural production. We’ll be looking closely at the commercial gaming industry, the indie games movement, game art, and media arts, while tackling big questions such as: What is the nature of a game? How can artists work within this limited form without undermining their creative intentions? How do the business structures of the industry dictate how games get made? Can this model change?
ADMISSION IS FREE, RSVP REQUIRED
Sessions is an ongoing series of in-depth, intimate conversations designed to facilitate inquiry into the cultural, political, and social topics affecting artists and the art world.
Space is limited to ten attendees, and RSVPs are required. Selected readings will be provided ahead of time for discussion. To RSVP or for questions regarding Sessions, please email Sophie Leddick at email@example.com or call (347) 249-5406.
Eddo Stern, Tsunami (Baghdad Love Shack), 2007, Kinetic sculpture, plastic, paper, and electronics, Courtesy the Artist